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Friendly fire battlegrounds
Friendly fire battlegrounds






friendly fire battlegrounds

Roving wildlife, knife-edge cliff faces and sun soaked vistas drive home the scale of Elden Ring from the off to great effect. There were so many times in Dark Souls 3's Ashes of Ariandel and The Ringed City DLCs that I wanted to explore their gorgeous-looking but definitely unexplorable backdrops, simply because they looked lovely. Poor bastards.Īgain, it's no coincidence these contrasting moments occur in the opening five minutes of Elden Ring's closed network test, but that's credit to FromSoftware for hinting at what's possible from the outset. In the aftermath of these defeats within the closed network test, I took out my frustration on an unsuspecting gathering of sheep. In turn, the exchange, or lack thereof, made me appreciate the richness of this setting, where for the first time in Souls games, we'll be able to explore every nook and cranny like the best open-world adventures – you know, when we're not getting our helms handed to us by a mounted OP foe. Which is hardly cutting edge game design, but it is markedly different to what we've come to expect from Souls games, where everything bar the odd group of docile Hollows is out to get you.

friendly fire battlegrounds

I half expected one of the wooly wonders to take a run at me, in the same way a boar did later on when a gang of guards had me cornered in the grounds of a castle.

friendly fire battlegrounds

"Slaughtering sheep offers next to nothing in the way of reward, by the way, but it's a sure fire way of feeling powerful after taking a kicking from Mr Tree Sentinel."ĭark Souls has trained us to trust nothing and no one – from paintings to sun-praisers and Patches – therefore my first encounter with Elden Ring's poor old sheep was an odd one.








Friendly fire battlegrounds